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Find 100 percent of plans for ships pirates plague of the dead
Find 100 percent of plans for ships pirates plague of the dead













find 100 percent of plans for ships pirates plague of the dead

The microtransactions seem a lot less in-your-face in PotD though, so there is that. I've not progressed that far in either game, but PotD feels like just the endgame of a CH-type game. You can raise any flag you want, and will be treated just like any other ship of that nation so long as you don't fire on anyone (even in self-defence). Abilities like exploding barrels, burning oil, or rum(!) are specific to certain captains (though you can have any number on a ship), which you unlock as you progress the main story.

find 100 percent of plans for ships pirates plague of the dead

You don't have a skill tree, so there is no XP or levelling. There are random world missions which can sometimes be spawned from taverns, but they're pretty meh (just merchant ships with little to no cargo). PotD has no smuggling, ferrying, gambling, or nation changes over time (AFAICT). Now that I've played a bit of both, I'd say that Plague of the Dead is a somewhat more polished game, but Cairbbean Hunt has a lot more depth.















Find 100 percent of plans for ships pirates plague of the dead